Explosion of the “Roguelike” Genre and Our Favorites

In this episode we talk about the origins of the “roguelike” phenomenon and our favorite recent games which fit into this category. Some common features of roguelike games are dungeon crawling, procedurally generated stages, and permadeath, but this formula has been applied to a huge variety of game types.

Topics Discussed

  • Origin and namesake of the roguelike phenomenon
  • How we were introduced to roguelikes
  • Major recent roguelike games
  • Surprising examples of innovation
  • Our favorite roguelikes

Games Mentioned

  • Rogue
  • FTL
  • Spelunky
  • Binding of Isaac
  • Nuclear Throne
  • Enter the Gungeon
  • Dead Cells
  • Death Road to Canada
  • Heavy Bullets
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